But I can't think of another explanation beyond massive, unsubtle cheating. Manpower recovers over time, but theirs a buildings you can build in your provinces to increase maximum manpower and also the increase speed. Nowhere are the knightly ideals of the late middle ages as alive as in. I cannot remember which way round eu4 does its math. National manpower modifier.png Create the Regimental System. Now lastly the manpower recovery speed bonus, which well use 10 as an example. I was under the impression that EU3 didn't cheat like this indeed, I thought this was a particular point of pride for Paradox. I loaded up the January autosave as Mazovia and found a 15 regiment army, with about 6,000 in manpower and 44 euro in the bank. Raw maximum manpower 100,000 National manpower bonus 50 New maximum manpower 150,000 To get monthly manpower gain we need to divide 150,000 by 120 (10 years). The armies had, presumably, fallen down from heaven. The new armies were not mercenaries, and Mazovia had taken out no loans. I then checked the July save, and Mazovia had somehow conjured up a 29 regiment army (support limit was 6 btw) - yet still had 4,000 manpower and 37 euro. I loaded up the January autosave as Mazovia and found a 15 regiment army, with about 6,000 in manpower and 44 euro in the bank. How can Mazovia have an army the same size as Hungary? After wiping aside a couple of single regiments, I came across an ~8,000 man army and thought, "well this must be the main Mazovian force." Except that halfway through the battle a 14,000 man army shows up and wipes me out. I thought this was a great opportunity to attack, and I did. Manpower is critical resource in Europa Universalis series. If it creates an army of 60k, its max manpower becomes 40k. An example: A is a country which has 100k max manpower. Some years later, from nowhere, Ava decided to become Emperor of China, while possessing nothing no province inside china. Playing as Hungary, I had a casus belli on Mazovia, a 4 or 5 province minor who was embroiled in war with a couple of Russian minors. I suggest that max manpower value should be reduced by up to size of the army and navy (Because in Eu4 navy uses manpower too.). R5 : while playing a mongol empire run as Oirat, and after few years smashing ming, they decided to let the Mandate go.
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